# Multiple instances connecting to multiple chats through one account

**URL:** <https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461>\
**Category:** Chat and IRC\
**Created:** [October 4, 2020, 6:09pm UTC](https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461 "2020-10-04T18:09:03Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Sy\_pathetic](https://avatars.discourse-cdn.com/v4/letter/s/a4c791/32.png) [@Sy\_pathetic](https://discuss.dev.twitch.com/u/Sy_pathetic)\
**Post date:** [October 4, 2020, 6:09pm UTC](https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461/1 "2020-10-04T18:09:03Z")

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Hi everyone

For branding and simplicity to the user, I have a game that logins into twitch under it’s own account. It then listens for and replies to commands through the user/streamer’s chat. To twitch this will look like several login sessions from different IPs sitting in several different chats.

Will the login server allow this? Or will my app run afoul of anti-spam and anti-bot protocols?

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**Author:** ![BarryCarlyon](https://d3ovvz0v2ajtpu.cloudfront.net/user_avatar/discuss.dev.twitch.com/barrycarlyon/32/253_2.png) [@BarryCarlyon](https://discuss.dev.twitch.com/u/BarryCarlyon)\
**Post date:** [October 4, 2020, 7:37pm UTC](https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461/2 "2020-10-04T19:37:05Z")

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> [@Sy\_pathetic](#):
>
> Will the login server allow this?

It should do yes

> [@Sy\_pathetic](#):
>
> Or will my app run afoul of anti-spam and anti-bot protocols?

It might do yes

> [@Sy\_pathetic](#):
>
> For branding and simplicity to the user, I have a game that logins into twitch under it’s own account.

If you are not sending messages, you can login using `justinfanxxx` with `nopassword` (literally that word or any jibberish, last time I checked empty didn’t work) where xxx is a number and you can read chat.

Some streamers are wary of granting chat access to games and may prefer not to.

> [@Sy\_pathetic](#):
>
> It then listens for and replies to commands through the user/streamer’s chat.

Persoanlly I’d use a single bot that matches the name of the game, and then the game would connect to my central server.

Then you’d only be running enough connections to keep up with demand.

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**Author:** ![Sy\_pathetic](https://avatars.discourse-cdn.com/v4/letter/s/a4c791/32.png) [@Sy\_pathetic](https://discuss.dev.twitch.com/u/Sy_pathetic)\
**Post date:** [October 6, 2020, 7:04pm UTC](https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461/3 "2020-10-06T19:04:13Z")

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Having the bot and server is a good idea.

I’m trying to avoid server side development, at least in the early stages. But it looks like I’ll have to bite that bullet eventually.

Thanks for the info

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**Author:** ![system](https://d2opxh93rbxzdn.cloudfront.net/original/2X/0/05909729875cce3b53e59d5561c4d23bb14948fc.png) [@system](https://discuss.dev.twitch.com/u/system)\
**Post date:** [November 23, 2020, 5:51am UTC](https://discuss.dev.twitch.com/t/multiple-instances-connecting-to-multiple-chats-through-one-account/28461/5 "2020-11-23T05:51:07Z")

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