I’m developing a game that is played via Twitch chat and am running into the annoying issue of identical messages. I understand that it’s a safeguard against spamming, but I was wondering if anyone else has found any workarounds? I know that capitalization can be changed to allow, essentially, the same message to go through, but I’m not excited about trying to communicate that to the players.
Example case: User types !forward to move, but then wants to move more soon after. Typing !forward again would result in the identical message block.
Thanks! I guess that should help a little at least. It’s probably on me anyway to make sure players can judge distance properly so they don’t have to repeat commands in small increments.