Tutorial for how to have game directly listen to Twitch chat

I’m making a game that I would like to be able to read the Twitch chat. Is there a tutorial for how to do this in Unity C#?

There aren’t any specific tutorials. Twitch chat is an IRC-compatible format, so you should be able to integrate with that pretty easily. There are also some community-supported C# libraries out there that will allow you to work with Twitch chat. Open Source C# .Net and Wpf IRC Chat client

Ah didn’t realize people still had this bookmarked :3 as of this post pushed up some updates that integrates the requirement of client-id for twitch api calls. Without this update it will break when joining a channel.

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