Is there a feasible workflow to OAuth on Xbox One or PS4?

Has anyone does this before? We’d love to integrate twitch login into our game clients for some interesting new features, but what would that look like? Popping up a Web View of some kind? But, it would also need to handle a redirect after login and authorization have been granted, and pass a successful token back to the client code.

You might want to talk to Twitch directly about that, over on http://dev.twitch.tv/stream-first/ might be of use.

It sounds like you are looking to do more than just consuming the Twitch API.

WebAuthenticationBroker might help if your Xbox One game is a Windows Universal app.

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